DIGITAL PHOTOGRAPHY & IMAGING - WEEK 10

 

2025-2025(week - week)

FANN WONG JING EN|0382237

Design Principles | Bachelor of Design (Honours) in Creative Media

Digital Photography and Imaging GCD61204


TABLE OF CONTENT


MODULE INFORMATION BRIEF (MIB)


LECTURE NOTE

After Effects
After Effects is a software that can make static images "animate", and is mainly used in the post-production of film production. Unlike Premiere, it focuses on editing, but is specifically used for animation, visual effects, and image synthesis.

Whether it is a movie title, lyrics animation, UI transition, or dream-like image, almost everything can be completed through it.

Summary of common uses
• Dynamic graphics: make patterns made by Illustrator or Photoshop animated
• Visual effects: add smoke, light and shadow, blur, particle effects
• Scene synthesis: combine multiple materials into a complete picture, such as background change, character synthesis into another picture
• Text animation: make subtitles appear, text jump, gradient flashing and other effects

Preparation before animation (in Photoshop)
The most important step, which is to organize the image materials.
• Each element (such as characters, clouds, buttons) is processed in layers
• Each layer should be clearly named so that it can be easily found in After Effects
• Try to process part of the layer order, transparency, and mask first

 How to continue after entering After Effects
• Import the PSD or AI file directly and keep the layer structure
• Start setting the animation of the layer, such as moving, rotating, and transparency changes
• Use the timeline to lengthen and shorten the layer, and use "keyframes" to control the changes in the picture
• You can add special effects (Effect), mask (Mask), sound effects, etc. to enhance the overall sense

Key points 
• AE does not store the image itself, but connects to the original file → So don't move the file casually
• Layer naming & grouping are very important, otherwise the animation stage will be very messy
• The timeline is the key, and each change must be "rhythmic" so that it will not be abrupt
• If you want the picture to have a feeling, in addition to the animation itself, you must also pay attention to light and shadow, rhythm and picture tension

PRACTICAL
Final developments for Project 2B


After Feedback

After receiving the feedback, I further optimized the details and overall visual balance of the work, with the goal of improving the smoothness and focus of the picture:


Improved character integration
• The original character had a slightly "textured" feel, with a too obvious outline and out of touch with the background.
• After the adjustment, I modified the edge softening and brightness processing to make the character blend more naturally into the background atmosphere while retaining the visual focus. 
•  Adjust the size of the character to make it more focused

Brief for final project (animation)


After consultation, the animations I have in mind are: 
1. The butterfly on the left: 
Flies up slowly from the upper left corner, flies around the character, and finally stops in the flowers and dances 
2. The butterfly on the right: 
Flies towards the character with the flock of birds in the upper right corner, as if attracted by him.
3. The flock of birds above the character’s head: 
Flies out of the book, surrounds the character’s head and then spreads to the upper right, creating a sense of extended thoughts.
4. Starlight lines: 
Flashing, enhancing the dreamy atmosphere and sense of rhythm. There are too many moving lines, so I gave up and let him fly into the picture from the upper right corner

Overall rhythm: The moving lines advance from bottom to top and from inside to outside, creating a flowing effect of the picture “unfolding”.

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